5#include <Adafruit_GFX.h>
6#include <Adafruit_SH110X.h>
Display class, handles display itself and GUI.
Definition Display.h:17
void handleGUI()
Handles display via recorded interrupts.
Definition Display.cpp:70
void navInterrupt()
NAV button ISR.
Definition Display.cpp:103
void okInterrupt()
OK button ISR.
Definition Display.cpp:115
void begin()
Definition Display.cpp:11
Display()
Definition Display.cpp:3
#define DISPLAY_HEIGHT
Definition definitions.h:58
#define DISPLAY_WIDTH
Definition definitions.h:57